The World of DaNar

Smells like.....adventure?

Ser Seifer

Our path was set and we were about to head off to Carrion Hill when Exelar Vitarri and Xar’eth Teken’und walked into the Inn we were staying at. Apparently he had a vision and he believed he was needed in our quest to The Boil. I won’t argue with having another honorable fighter and noble, yet tunnel visioned man with us. The Drow however I have to keep an eye on. I am glad he in not skulking in the spire anymore.

We boarded a barge and were on our way on the river towards Carrion Hill. I offered my service to help row the barge while my companions simply sat there and did nothing. that is there right to do so as we paid to board, but I felt it good to have good relations with the boatman as I was going to ask for directions and information and did not want to be mislead.

The stench came first and then the view. The Boil was a fitting name for the festering town that lay before us. Trash, dead fish, excrement, and other foul smells all rolled into one disgusting wave. This was what we were greeted we as we arrived in the dirtiest part of the town. Before departing the boat I thanked the boatman and asked if he knew anything about the Ironclad and their whereabouts. He pointed me to a tall building a ways up the hill with what seemed to have a boat on the roof. That was my destination regardless of where my companions were headed. I needed answers and I need to know who and what the Ironclad are.

The town seemed to be separated into districts. We were headed towards the middle district known as “The Tangle.” Posted at the junction between the districts were the city guard known as “The Crows.” Again I asked them were I could find the Ironclad and they pointed me towards the building with boat on the roof which was next to the Mucky Duck Tavern. They asked us to not cause trouble, stick to our business and not to travel the alleyways alone at night. Seeing as I don’t go looking for trouble and I had no other business here I was happy to oblige and be on my way.

Arriving at the Mucky Duck my companions went inside while I was still convinced the Ironclad were in the boat on the roof. As It was getting dark I was skeptical of knocking on every door asking for directions so I tried the front door. The man was very upset that I was bothering him only in search for the Ironclad. He pointed me up to the roof but did not tell me how to get there and proceeded to toss his chamber pot at me, as did many more people in the building. Continuing my search for the roof I seemed to have gotten turned around and found myself lost in the alleyways alone. I was not scared of being alone and what might happen as the crows warned us not to be alone, but I was lost and not able to find who I was looking for.

After some wandering, a kind lady pointed me in the direction of some narrow stairs that seemed to lead to the roof. Half way up the stairs, I was confronted by a man who barred m way and demanded a toll. Three more men were behind me. I was outnumbered, but they were outmatched. He demanded “two steel”, which I presumed was the currency here. I politely told him I did not want trouble, I was “simply looking to find the men known as the Ironclad.” He demanded two steel to leave, or proceed. I told him I had two steel and told him I would show him the first. I then drew “Black Ice” and asked if he wished to proceed. They struck first. One from back, and the man in front of me. Both glancing off my armor. Activating “Black Ice” the lights went out around us and skill came more into play. The narrow stairway hindered my fighting ability with a sword, but I was able to thrust and thrust I did. Into the man in front of me went “Black Ice” and deep at that. His entire weight seemed to fall towards me. I reacted by hoisting the man over my back and tossing him down the stairs onto his "friends: below. As his body stopped his tumble down the stairs, I told them " one down, three to go" and they fled.

After my encounter, I proceeded onto the roof to find the boat, which was one a roof several buildings away. “Goddess help me. Some times I have the worst luck.” As I wandered on, I came across Exelar Vitarri and the others at another set of stairs. I lead the way up and there was the boat. Before we could get close to it, we were confronted my a giant of man with a hollow booming voice. It was not a man at all. It resembled the stone guardian at Temple Rise, except this one was my intellectual and had a mind of its own. Made of metal, wood fibers, and stone he had symbols etched into him that resembled the armor we had seem in the armory of the Temple be slightly different. Hoping he would see reason, I said I was here to talk with the Ironclad. A boy came from the shadows and halted the guardian and introduced himself as Lance Corporal Wallace. He was the last of the Ironclad left here in the city. The rest had gone on an expedition many days ago and had not come back.

As it was late and we needed lodging for the night, my companions left to seek lodging. I asked to stay with Wallace and his guardian to get to know more about who and what the Ironclad are. I was intrigued by both the boat which he said “flew” at one time, and the guardian that accompanied Wallace. Perhaps they would help us in The Wildlands if we help them? Perhaps I could use them on my crusade against the Bowmen? Time will tell.



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